
- #FFMPEG BUILDS FOR WINDOWS INSTALL#
- #FFMPEG BUILDS FOR WINDOWS UPDATE#
- #FFMPEG BUILDS FOR WINDOWS CODE#
- #FFMPEG BUILDS FOR WINDOWS DOWNLOAD#
- #FFMPEG BUILDS FOR WINDOWS WINDOWS#
#FFMPEG BUILDS FOR WINDOWS CODE#
Suppose that svn root of TDM source code is located at C:\TheDarkMod\darkmod_src. In my case, build results are located in C:\msys64\usr\local directory.

Now it remains only to copy all the files to proper place for TDM. When build finishes successfully, close the MSYS console. The parameter -j6 sets the number of build threads, set it to the number of CPU cores you have.
#FFMPEG BUILDS FOR WINDOWS WINDOWS#
Make sure that multithreading is enabled: w32threads on Windows and pthreads on Linux.Īfter FFmpeg has been configured properly, run build in the MSYS console: Then rerun this script in MSYS console until you get desired result. If some excessive options are present, disable them directly by adding appropriate flag in tdm_configure.sh. You should have the same features listed in your output. WARNING: pkg-config not found, library detection may fail. In my case I get the following output (expand the collapsed section):Įxternal libraries providing hardware acceleration:Īvcodec avformat avutil swresample swscale Run the configuration script tdm_configure.sh you created at the very beginning:

Go to FFmpeg root directory within the MSYS console (note forward slashes): You can check that everything is still OK by running cl and yasm commands in the MSYS console. The parameter -use-full-path is important here: without it environment variables will be dropped. Now open MSYS console from within the MSVC command prompt: To check that you started proper console, run cl in it: it will print compiler version and bitness.Ĭheck that it works by running yasm command: it must print something like "yasm: No input files specified". In my case it is called "圆4 Native Tools Command Prompt for VS 2017", located in C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Auxiliary\Build\vcvars64.bat. Open Visual C++ command prompt with environment set for 64-bit MSVC compilation. Note: It seems that MSYS uses pacman manager for packages, which is also used on ArchLinux.
#FFMPEG BUILDS FOR WINDOWS INSTALL#
Now you need to install packages for make and cmp commands. Then start the fresh console and run " pacman -Syu" command once again. When it stops installing, close the console.
#FFMPEG BUILDS FOR WINDOWS UPDATE#
Sync package database and update all packages with command: The steps described here must be done in this console. Run MSYS console with msys2_shell.cmd located at MSYS root directory. For instance, I have it as C:\yasm\yasm.exe. Rename/copy the downloaded executable as yasm.exe. In my case its root directory is C:\msys64.ĭownload yasm as a single exe file. This guide mostly follows the official compilation guide on FFmpeg wiki.ĭownload and install MSYS2 for windows. Note that they cover all the decoders included.


In the FFmpeg root directory, create a text file named tdm_configure.sh with the following contents: In my case it is at C:\TheDarkMod\ffmpeg-3.3.7\. Unpack the source code into some directory. It is recommended to choose the major/minor version which was cut from master at least a year ago, and take the latest build of it.
#FFMPEG BUILDS FOR WINDOWS DOWNLOAD#
As a first step on any platform, you have to download FFmpeg source code.
